A Digital World

A digital world

A digital world is a world where technology and digital devices are introduced into our lifestyle. A world where individuals are continually exposed to a range of digital apparatus’s as a result of many innovations and technology advances (Gardner, 2013). Such innovations have helped the contemporary environment be substantially different to the previous one. Adhering to digital technologies facilitates our everyday lives, through quicker responses, new information, more efficient communication systems, greater connectivity levels, decreased labour and much more (Ward & Peppard, 2016).

With continued exponential growth in the use of digital technologies as well as the continuation of improvements for digital technologies, it is becoming apparent that the digital world will continue to exist. In the education environment, both teachers and students are adopting to technological advances to enhance learning practices and successful delivery of teaching methods (Boss & Krauss, 2013). Students for instance, are well aware of the resources and tools they have access to, to understand how to address tasks, the internet and digital devices are an example of this. Likewise, teachers increasingly acknowledge the advantages of the digital world by assigning tasks that are driven digitally. Digital learning for students may come in many forms, such as (Ward & Peppard, 2016):

  • Virtual learning
  • Game based learning
  • Access to digital content
  • Online reporting
  • Online participation
  • Creating

Such interactions allow teachers to take advantage of the digital world to enhance student learning. What is more is that digital learning is not restricted to age groups or genders. Rather, the importance to living in a digital world is the teacher’s ability to use electronic tools and resources to increase student productivity.

When teaching in the digital world it is important to consider both the pros and cons of the digital world. On one hand, digital technologies facilitate the learning experience for students and facilitate teaching for teachers. The digital world accommodates learning on various platforms for various subjects and tasks; this largely promotes the student learning experience (Boss & Krauss, 2014). On the other hand, not all students are on equal footing with access to digital technologies. Some students will lag behind others as their devices become outdated and access lacks (Van Deursen & Van Dijik, 2014). Socioeconomic factors will influence a student’s access to digital devices and even the speed of their access, thereby being placed at a disadvantage compared to other students who can receive information at a quicker rate. Other factors worth considering are the student’s age, gender, geographical location, disabilities and background amongst other factors will influence how students interact within the digital environment (Van Deursen & Van Dijik, 2014). This may or may not set learners at an advantage or disadvantage. The importance of these factors is that teachers and able to understand and tailor content that is suitable to these students. Because whilst the digital world is in fact current, not all students associate their accesses within the digital sphere the same way.


Boss, S., & Krauss, J. (2014). Reinventing project-based learning: Your field guide to real-world projects in the digital age. International Society for Technology in Education.

Gardner, H., & Davis, K. (2013). The app generation: How today’s youth navigate identity, intimacy, and imagination in a digital world. Yale University Press.

Van Deursen, A. J., & Van Dijk, J. A. (2014). The digital divide shifts to differences in usage. New media & society, 16(3), 507-526.

Ward, J., & Peppard, J. (2016). The Strategic Management of Information Systems: Building a Digital Strategy. John Wiley & Sons.



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